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Fun With 3D: Apply A Texture To A GPU Shader With Delphi FireMonkey

We have been exploring shader programming in Delphi FireMonkey. In the first post, we have learned the fundamentals of computer graphics and prepared the development environment. And created a simple demo application that just renders every pixel using a blue color. So, in the second tutorial, we have applied a custom color to the GPU shader. And made several additions to the main…
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News

Announcing the Availability of RAD Studio 13 Florence Update 1

Embarcadero is pleased to announce that RAD Studio 13 Florence Update 1 (RAD Studio 13.1), along with Delphi 13 Update 1 and C++Builder 13 Update 1, is available to customers starting today. RAD…

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