DelphiRAD StudioTech Partner

Add Joystick Support To FireMonkey Apps In Delphi And C++Builder On Windows

It is surprisingly easy to add joystick support to your Firemonkey app on Windows. Here is a third party component from WINSOFT for Delphi and C++ Builder component for retrieving joystick position and status for any keys. You can use wired or wireless joystick for your application like games, audio/video players and other application. I have tested this delphi component on a recent Windows 10.
Read more
C++CodeIDERAD Studio

C++ Builder 10.4.x Platform APIs

C++ Builder provides three levels of development: ⦁ Components (VCL and FMX) ⦁ Common Libraries (RTL). ⦁ Platform APIs (iOS, Android, Mac OS) In this post we will discuss and show how to use the Platform APIs (iOS, Android, Mac OS). Specifically, we’ll look at how to use the iOS APIs to obtain Apple iOS device information for the Operating System (OS) version, the OS name and the iOS…
Read more
DelphiRAD StudioTech Partner

Quickly Add Joystick Support (DirectX) To FireMonkey Apps In Delphi 10.4 Sydney On Windows

It is surprisingly easy to add joystick support to your Firemonkey app on Windows. Here is a nice third party component by WINSOFT for Delphi and C++ Builder for retrieving joystick position and status for any keys. You can use wired or wireless joystick for your application like games, audio/video players and other application. I have tested this delphi component on a recent Windows 10. All…
Read more
CodeDelphiRAD StudioTech Partner

Powerful VerySimple.Lua Embeddable Scripting Language Library For Delphi

Lua is with an emphasis on embedded systems (e.g., the Ginga middleware for digital TV in Brazil) and games (e.g., World of Warcraft). It is currently the leading scripting language in games and it has a deserved reputation for performance. To claim to be “as fast as Lua” is an aspiration of other scripting languages. What’s new in v2.0? Lua 5.3.0 support (all header translations done…
Read more