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Windows Shader Programming In Delphi FireMonkey - Apply Color To The GPU Shader

In the first blog post, we quickly explored shader programming in Delphi FireMonkey. And we learned how to create a material source using TCustomMaterial. Then we applied that material to a 3D control. This post is based on a blog post by Embarcadero MVP Erik van Bilsen. Now, we will add a color property to our 3D control to customize color. This can be achieved by adding a uniform input to the…
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26 Years... of Delphi

Today is Delphi 26th anniversary. A very long time… Many things have changed, some more than others. Here’s my 26 picks! On February 14th 1995, Borland introduced a new tool for developers, one that sparked a lot of enthusiasm and over 26 years has been used to…
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Announcing the Availability of RAD Studio 13 Florence Update 1

Embarcadero is pleased to announce that RAD Studio 13 Florence Update 1 (RAD Studio 13.1), along with Delphi 13 Update 1 and C++Builder 13 Update 1, is available to customers starting today. RAD…

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