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Graphics - A Complete Guide To Programming In C++

All visual displays are formed from pixels – small RGB LED groups on your computer screen. These pixels are small colored lights which combine together into what we perceive as graphics and text. C++ is one of the best programming languages to analyze and draw these graphics as fast as possible. C++ Builder has a number of different ways of performing pixel operations on bitmaps and other…
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C++

Fun with FireMonkey Gradients

Author: Pawe Gowacki Everybody loves colours. Great apps should use colours in clever and original ways. I have been recently spending a lot of time using Delphi XE5 for designing screens for mobile apps and must admit that I really like the way how iOS 7 is using colours and gradients. There is a lot of interesting information about iOS user interface design best practices at “iOS 7 Design…
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Delphi

Custom FireMonkey "TSimpleTriangle" component

Author: Pawe Gowacki Have you ever written a component in Delphi? Reusable components are the corner-stone of rapid application development and important part of Delphi success on the market. Being able to manipulate an instance of a class at design-time is where Delphi…
Delphi

Using Windows Stock Icons in Delphi

Author: Pawe Gowacki it is not a big discovery that all applications are running in the environment provided by the underlying operating system. Delphi is well-known for its rapid application development capabilities. The latest version of Delphi – Delphi 2010 &#8211…
Delphi

Converting to grayscale with TBitmap.ScanLine property

Author: Pawe Gowacki In my previous post “Boian’s TBitmap Visualizer and converting to grayscale” I have described an algorithm for converting arbitrary TBitmap instances to gray using a selected formula. The problem is with the performance of the code that actually changes the color of each pixel. Accessing color information is done via TBitmap.Pixels property, which is a…
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Delphi

Delphi 2010 DirectWrite "Hello World" Example

Author: Sinisa P29531 In my previous post I have translated Windows 7 SDK Direct2D “Advanced Geometries” examplefrom C++ to Delphi 2010 code. That was a lot of fun, so I have decided to continue the adventure in the realm of Direct2D programming and this…
Delphi

Writing games with Delphi. Ideas?

Author: Aaron Rosenberg How would you approach creating a game with Delphi? I keep playing with Delphi Prism and recently downloaded XNA Game Studio 3.0. It installs very nicely into Delphi Prism. I wonder what is the most commonly used software for creating games that will…