C++

Easily Connect Your Local Devices Together With App Tethering

With Delphi and C++Builder it is now easy to use App Tethering if you want to build applications that can communicate with other applications on the same machine or located on remote hosts. It is now simpler to communicate and share information across multiple platforms: mobile or Windows. For a quick intro, just to keep you interest alive and make you start building your first tethering…
Read more
News

Webinar: Cool Apps and Case Studies

Author: Andreas@Mediatech Delphi and C++Builder are regularly used to build amazing software. Many of these are highlighted in the Cool Apps Contestor in our case studies. This webinar takes a look at some cool apps and case studies that highlight unique software and…
C++

Top Five Android And IOS Device Sensors You Can Easily Access From FireMonkey

RAD Studio in FireMonkey provides access to a variety of device sensors on Android and iOS. Six different demos show how to easily access a variety of these various sensors. The demos include the Gyroscope, Accelerometer, AccessCameraApp/CameraComponent, Location, and OrientationSensor. These demos make use of the TOrientationSensor, TLocationSensor, TMotionSensor, TCameraComponent, and…
Read more
C++

C++ Boot Camp Complete Replay

The complete replays for the C++ Boot Camp are available online, including downloads, slides and the Q&A log. A wealth of information for C++Builder. Content for each day . . . Day 1 –Building your first application with C++Builder Day 2…
News

Delphi Boot Camp with 100% off Delphi

Author: Stephen Aberle By popular demand, the Delphi Boot Camp is coming September 5th through the 9th. Join us for 5 days of great content so you can learn the fundamentals of Object Pascal, Delphi and the cross platform ready FireMonkey framework. The webinar repeats…
C++

C++ Boot Camp: Game Development

Author: Aidan K7359 11-August-2016 / Day 4 of C++ Boot Camp is C++ Game Development hosted by Eli M., MVP, Developer and Entrepreneur from FMXExpress.com Four different games with classic game mechanics will be demonstrated. We will be also be covering topics such as App Tethering, utilizing TFrames to build your UI, using TRectangle as a light weight image object, accessing the device motion…
Read more