C++

Get ~$2,000 Worth Of Mobile Game Source Code FREE For Delphi And C++Builder

Are you ready to dive into game development on mobile? Why not get a head start with thesefour games: Alien Invasion, Mars Rocket, Rocket Ship Delta, and Space Rocks. They come with full source available forDelphi and C++Builder which you candownload and get started with right away. The game source codes are available for both the Starter Edition and the Pro orhigher…
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Delphi Boot Camp Day 2 - Getting to Know the Delphi Language

This page will contain resources and the replay for day 2 (September 6th, 2016) of theDelphi Boot Camp. Trainer Marco CantuProduct ManagerEmbarcadero Technologies Agenda: The basics of Pascal and Delphi The Modern Features of the Delphi language What makes Delphi the best programming language to use The elegance of Delphi Using the Parallel Programming Library Anonymous…
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C++

C++ Boot Camp: Game Development

Author: Aidan K7359 11-August-2016 / Day 4 of C++ Boot Camp is C++ Game Development hosted by Eli M., MVP, Developer and Entrepreneur from FMXExpress.com Four different games with classic game mechanics will be demonstrated. We will be also be covering topics such as App…
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Skill Sprint: Saving and Retrieving Settings Using SaveState

Author: Developer Skill Sprints Introduction to “SaveState” Persist form & app state between sessions On mobile devices, background apps may be terminated for memory Default saves state to transient / temporary storage Also option to save to persistent storage TFormSaveState FireMonkey TForm and TForm3D SaveState: TFormSaveState property OnSaveState: TNotifyEvent…
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New per-DPI awareness in VCL applications

Author: Luis Navarro In RAD Studio 10 Seattle, we’ve added per-DPI awareness in the VCL. This means that, when moving a form from one monitor to another one that has different DPI, the VCL form and the controls will be rescaled according to the new DPI, with no specific coding needed (video included below). As a testing scenario, and for this demos: we’ve setup 3 monitors that have…
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