C++

C++ Boot Camp: Game Development

Author: Aidan K7359 11-August-2016 / Day 4 of C++ Boot Camp is C++ Game Development hosted by Eli M., MVP, Developer and Entrepreneur from FMXExpress.com Four different games with classic game mechanics will be demonstrated. We will be also be covering topics such as App Tethering, utilizing TFrames to build your UI, using TRectangle as a light weight image object, accessing the device motion…
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Windows and beyond. Connecting a Windows application with an Android service

Author: Luis Navarro I’ve always enjoyed working with Delphi and RAD Studio to create Windows applications. However, with the latest releases, it is possible to go beyond Windows and create a new ecosystem that includes the capabilities of mobile apps, IoT devices, and so on… RAD Studio 10 Seattle introduced the Android services feature, and I’ve been thinking about connecting a…
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New per-DPI awareness in VCL applications

Author: Luis Navarro In RAD Studio 10 Seattle, we’ve added per-DPI awareness in the VCL. This means that, when moving a form from one monitor to another one that has different DPI, the VCL form and the controls will be rescaled according to the new DPI, with no…
C++

Building Proximity Aware Application with RAD Studio XE8

RAD Studio XE8 provides you with the tools to rapidly design, build, and deploy connected apps that deliver innovative IoT solutions. The new Beacon component makes it easy to add proximity awareness to your applications. Two beacon formats are available: iBeacon and AltBeacon. iBeacon is a format defined by Apple. When working with iBeacons,select theStandard Mode available for the…
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