C++IDERAD Studio

The First Steps Of How To Develop Games In C++

Hello everyone. The C++ programming language is the most used programming language in game development. The gaming industry keeps growing, this can be seen by the number of new games, game tools, new 3D features, and many new gaming technologies that come in every week, and by the enormous incomes from game marketing. If you want to start game development for free or if you are just interested…
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DelphiShowcase

Blastoff Game Created With Open Source DirectX Engine Built In Delphi

Quad Engine is an open source DirectX game engine built in Delphi which also offers bindings for C++ and C#. Blast-off is a showcase game built in the quad Engine and available on Stream. It is described as “Blast-off is a hardcore jumper/runner/shmup, where your alter ego will be a ball of anti-matter seeking to leave our Universe. Anti-matter is extremely difficult to exist in our…
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DelphiRAD StudioTech Partner

Quickly Add Joystick Support (DirectX) To FireMonkey Apps In Delphi 10.4 Sydney On Windows

It is surprisingly easy to add joystick support to your Firemonkey app on Windows. Here is a nice third party component by WINSOFT for Delphi and C++ Builder for retrieving joystick position and status for any keys. You can use wired or wireless joystick for your application like games, audio/video players and other application. I have tested this delphi component on a recent Windows 10. All…
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DelphiRAD StudioTech Partner

Quickly Create SVG (Scalable Vector Graphics) files with SVG Canvas Library for VCL in Delphi And C++Builder

It is surprisingly easy to add SVG support to your applications. Here is a third party Delphi and C++ Builder component from WINSOFT that enables work with Scalable Vector Graphics files. Scalable Vector Graphics is XML-based vector image format for two-dimensional graphics. How to install component 1) Download archive from: https://www.winsoft.sk/svgcanvas.htm2) Extract files from…
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