News

A new mutlti-threading library for Delphi. (darkThreading)

Author: Craig Chapman My regular readers may be aware that over the past two or three months, I’ve been working on building a new video game engine for Delphi. I’ve also had many other demands on my time, which has meant that I’ve not posted in a while. Today however, I got to the point in the game development project that I’m able to release another of it’s sub-components as an open…
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News

C++ with LINQ

Author: Shinji Chikugi I found an interesting C++ libraly.That is “LINQ for C++”. What’s “LINQ”? LINQ (Integrated Language Query) is a function of C#. LINQ issues a query to the container and gets the result. For details, please refer to…
Delphi

Test Unitarios; Framework DUnitX (Entrega 4)

Author: Germán Estévez Completamos con esta entrada la serie sobre test unitarios, centrándonos en el Framework DUnitX, que es el que actualmente embarcadero recomienda y se incluye en las últimas versiones de Delphi. Test Unitarios; Introducción (Entrega 1) Test…
News

Creating Better Blogs

Author: Rebekah D Choose Your Adventure/Topic Most posts here are going to fall into two categories: Descriptive and How-To. Descriptive blogs introduce and discuss a feature but do not necessarily show developers how to use the new feature. We see this most often during product releases that have overviews of new capabilities. How-To blogs walk the reader through using a…
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Delphi

Reported the 35th Developer Camp in Japan.

Author: h.mohri The 35th Developer Camp was held in Japan on 15th March. The venue was Tokyo Akihabara UDX. In the morning, it was a general session.VP Sherry Silhavy gave a session about the product. We had a technical session in the afternoon.It was a…
News

Four Humble Ideas for Embarcadero

Author: NickHodges I hereby humbly offer the following four suggestions to improve the Delphi product and community. Acquire the Assets of DevJet Have you guys seen the stuff done by DevJet? This is some seriously excellent work. They have two main projects —…
News

darkUnicode codec for Delphi

Author: Craig Chapman Another library to drop out of my Dark Glass development project today is my unicode codec (now named darkUnicode). https://github.com/chapmanworld/darkUnicode This simple class can be used to encode and decode unicode code-points by hand (independent…
News

Dynamic Library Loader – My first published GitHub project!

Author: Craig Chapman A few weeks ago, I began a live-streamed coding project to develop a game engine named DarkGlass using Delphi. When I began the project, I knew that it was possible that several useful libraries might drop out of the development process, and so I have been working to separate the concerns of each piece of the code. Today, my first “useful” code library from that project…
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