Delphi

Clone FireMonkey objects

Author: Vsevolod L1433 I’ve got a task of cloning FireMonkey objects. Let it be “chess”. An object is created as an aggregate in design-time. Look at the picture in the Structure pane. I have made the composite pawn model and start thinking of make 15 more. If you’re thinking of a similar method, please, try Clone method. It will help you clone any FireMonkey object, not…
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