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A new mutlti-threading library for Delphi. (darkThreading)

Author: Craig Chapman My regular readers may be aware that over the past two or three months, I’ve been working on building a new video game engine for Delphi. I’ve also had many other demands on my time, which has meant that I’ve not posted in a while. Today however, I got to the point in the game development project that I’m able to release another of it’s sub-components as an open…
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