Delphi

Mobile app lifecycle events handling in Delphi XE5

Author: Pawe Gowacki The lifecycle of a mobile app is more complex and different from a desktop app. On a mobile device an application runs either in the foreground or in the background. When a phone calls arrive or when user opens another app, our app is going to background. If you are a programmer, you might be interested in responding to changes in the application state, for example saving…
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Delphi

FireMonkey on Linux!

Author: Pawe Gowacki It did not take long since the release of Delphi Linux compiler to have the ability to build Linux GUIs with Delphi! Just go to http://fmxlinux.com and get the only currently available download of FireMonkey for Linux which is “Free Trial v…
C++

Fun with FireMonkey Gradients

Author: Pawe Gowacki Everybody loves colours. Great apps should use colours in clever and original ways. I have been recently spending a lot of time using Delphi XE5 for designing screens for mobile apps and must admit that I really like the way how iOS 7 is using colours…
Delphi

Delphi Labs: DataSnap code samples updated to XE3

Author: Pawe Gowacki It seems that it is my very first post in the New Year 2013, so I wish You all the best and great time writing all kinds of programs. I’m sure it is going to be a great year for Delphi and Marco is predicting it as well, especially that next month Delphi is going to become adult! Two years ago I have put together a serie of Delphi DataSnap tutorials called “Delphi…
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Delphi

Writing games with Delphi. Ideas?

Author: Aaron Rosenberg How would you approach creating a game with Delphi? I keep playing with Delphi Prism and recently downloaded XNA Game Studio 3.0. It installs very nicely into Delphi Prism. I wonder what is the most commonly used software for creating games that will…