In this Delphi Bootcamp session, you can learn about how to create cross-platform games with Delphi FireMonkey.
If would like to learn about the industrial game development use case in Delphi FireMonkey, be sure to check out the Rise of Legions game by Broken Games Studio which has over 100,000 subscribers.
Rise of Legions
Overview
Four Classic Arcade GamesAlien InvasionMars…
8 Delphi Success Stories Across Windows And Mobile
August 4, 2020
ArtGen
Applications created with Delphi/Pascal are primarily used in the fields of science and technology as well as in business. The development environment is seldom used to create art. With ArtGen, programmer and artist Volker Diefenbach has managed to create a…
Delphi in Healthcare, Fighting the Corona Pandemic
April 26, 2020
Delphi in Healthcare, Fighting the Corona Pandemic
When a crisis like the coronavirus pandemic hits society, it affects every aspect of human life. It has severely limited our ability to travel and interact with family and loved ones, it has changed how we interact with the…
David Millington’s #Delphi25 Story
February 14, 2020
Yes, this is really Windows 3.1 — and it’s all due to Delphi.
In 1995, I was twelve years old. I’d loved programming since I first encountered a computer: when I was much younger, about four, my parents bought a BBC microcomputer. Apparently I loved it so much they were concerned and hid it away until I was about eight or nine, and after programming with that for a couple of years I got…
A vulkan header generator for Delphi.
July 19, 2018
Author: Craig Chapman
What is darkVulkanGen?
A handful of months back, I began working on a game engine for Delphi named darkGlass.
see:
http://chapmanworld.com/darkglass/
https://github.com/chapmanworld/DarkGlass
At that time I’d intended to write the rendering part of…
Author: Craig Chapman
My regular readers may be aware that over the past two or three months, I’ve been working on building a new video game engine for Delphi. I’ve also had many other demands on my time, which has meant that I’ve not posted in a while. Today however…
Delphi Xlib headers
March 9, 2018
Author: Craig Chapman
Back in November for CodeRage-12, I demonstrated a partial translation of the Xlib headers for X11. At that time I explained that I’d not completed the headers, but would notify on my blog when I had.
Well, I’ve just done a major update to those headers for the sake of my game engine development project DarkGlass.
I would still not quite call these headers complete…
Author: Yilmaz Yoru
Would you like to make your applications learning and predicting applications (May be just thinking applications) ?
In this blog post we gonna use open source Fast Artificial Neural Network Library made by Steffen Nissen. FANN Library is very simple…
Learn to Program in Delphi - Architecture and Layers of Code
October 28, 2016
Author: Pawe Gowacki
Last week we have created „DelphiSuperCalculator” project and learn how to build, run and debug it.
Before rushing into writing code it is a good thing to step back first and think about the overall architecture of your app. This typically…
Delphi Boot Camp with 100% off Delphi
August 17, 2016
Author: Stephen Aberle
By popular demand, the Delphi Boot Camp is coming September 5th through the 9th. Join us for 5 days of great content so you can learn the fundamentals of Object Pascal, Delphi and the cross platform ready FireMonkey framework. The webinar repeats twice each day. Pick the schedule that works best for you.
Your trainers include
David I.
Evangelist &…