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XNA Tutorial 1 translated to Delphi Prism

There was a couple of interesting comments to my question regarding options for writing games in Delphi.
The XNA Game Studio 3.0 online documentation contains tutorial projects. I thought it would be cool to create a Delphi Prism version of "Tutorial 1: Displaying a 3D Model on the Screen". This means translating from C# to Oxygene, [...]

Writing games with Delphi. Ideas?

How would you approach creating a game with Delphi?
I keep playing with Delphi Prism and recently downloaded XNA Game Studio 3.0. It installs very nicely into Delphi Prism. I wonder what is the most commonly used software for creating games that will run on Windows, but also game consoles like Wii, XBox and Playstation and [...]

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