Posting Ommisions! When work just won’t stop piling up.
Hey everyone,
Sorry for the complete and utter lack of post, content, and progress on anything related to Delphi, games, or any combination of the two. Time just gets short when they want you to get real work done in the office (the nerve of those people
). However being hard at work on the next IDE is as good for you guys as being hard at work on gaming stuff, probably better. So fear not! My time is still well devoted to making your lives easier.
Due to these restrictions on time I’ve decided to shift gears a bit. Im going to scale back the scope of the game idea, since I have made almost zero game specific program anyway. Not quite sure what direction I’m going to take it. Think “Simpler”. The plan being to still demo some of the game programming techniques I have picked up and/or developed over the years, while reducing the complexity of the game specific code. Short version: same amount of example information wrapped up in a smaller scope game.
When class gets out and I graduate in June I should have some more time to fiddle with non-work related stuff. Expect more demos material then. Till then, cheers.
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Posted by David Lock on May 5th, 2006 under Uncategorized |

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May 8th, 2007 at 9:19 pm
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