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31 XE3 quick videos in 31 days - Oct18 - FireMonkey 2 MaterialSource Components

In RAD Studio XE3 and FireMonkey 2, a new context shader creates and defines FireMonkey filters, materials and context for 3D objects. The new FMX.Types3D.TTexture class replaces the use of bitmap textures. This class uses GPU memory to store real data. TTexture is a limited class, but offers support for textures with different pixel formats, [...]

FireMonkey v2’s supported media formats…

I am on the road this week in Tokyo and Seoul.  Last weekend, as I was flying from San Francisco, we completed the release of our XE3 products.  RAD Studio XE3 includes a major update for FireMonkey version 2 (FM2).    FM2 includes new and enhanced support for:

Audio and Video
Actions and Action Lists
Touch and Gestures
Bitmap [...]

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