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31 XE3 quick videos in 31 days - Oct18 - FireMonkey 2 MaterialSource Components

In RAD Studio XE3 and FireMonkey 2, a new context shader creates and defines FireMonkey filters, materials and context for 3D objects. The new FMX.Types3D.TTexture class replaces the use of bitmap textures. This class uses GPU memory to store real data. TTexture is a limited class, but offers support for textures with different pixel formats, [...]

FireMonkey Quick Start Guide now available on our DocWiki

The Embarcadero documentation team has put together a new "FireMonkey Quick Start Guide" that will help everyone new to FireMonkey. The guide will take you get started building Windows, Mac and iOS Applications with FireMonkey.  Quoting from the opening page of the Quick Start Guide, "This Quick Start Guide walks you through the basic development [...]

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