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C++Builder XE4 use case: (I need to) Build a Multi-Device, Multi-Tier Master/Detail database application

We need to move our C++ based customers and orders client/server application to a multi-tier architecture to separate the database from the business logic and then build several C++ applications that can run on Windows 32, Windows 64 and Mac OSX. The back end SQL database may be Oracle, MySQL, Microsoft SQL Server, SQLite [...]

You (the Developer) exist to build great apps….

You will see new developer focused product pages and banners for RAD Studio, Delphi, C++Builder and InterBase today.  Also new in RAD Studio XE4 is IBLite, the embeddable SQL database for iOS.  Also included in RAD Studio XE4 is HTML5 Builder.  We are celebrating the developer in an even bigger way today.  Take a look at [...]

Feb 14, 2013 - Delphi’s 18th birthday celebration - ongoing innovations and new multi-device support

Back on February 14, 1995 we launched the first version of Delphi at the Software Development Conference West in San Francisco California.  Building way beyond the previous 12 years of Turbo Pascal innovations, Delphi arrived on the scene combining a 16-bit Windows native code compiler, visual component architecture (properties, methods and events), visual two way [...]

31 C++Builder XE3 videos in January - Jan 27 - Building C++ database apps using InterBase XE3 ToGo

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-seventh video you’ll learn how to build and deploy a C++Builder master/detail database application using the InterBase XE3 ToGo [...]

31 C++Builder XE3 videos in January - Jan 14 - Using Pixel Shader Image Effects in your C++Builder XE3 Windows and Mac apps

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this fourteenth video you will learn how to use the Pixel Shader based image effects and transition components [...]

31 C++Builder XE3 videos in January - Jan 1 - your first Multi-Platform C++ app

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications.  In this first video you will learn how to create a simple FireMonkey application and compile and run it [...]

Happy New Year 2013….

I wish all developers a Happy New Year 2013.  In 2012, we delivered technology for developers who have to support the growing heterogeneous mix of Windows and Apple devices, UI approaches, OS versions, and emerging form factors. RAD Studio XE3 gave you the developer force multiplier and the fastest way to build data-rich, visually engaging [...]

The 25 days of C++mas - December 8 - A/V Capture Devices and Sensors

C++Builder XE3 includes classes for identifying, managing and using the audio and video capture devices that are available on your target Windows and Mac computers. Classes are also provided for identifying, managing and using any sensors that are available on your target Windows and Mac computers. In this blog post I show you how [...]

Embarcadero’s continuing commitment to C, C99 and C++

With the upcoming release of our new C++Builder compiler for 64-bit Windows (will have C++11 standard support), Embarcadero Technologies continues our commitment for the C, C99 and C++ languages that started on May 13, 1987 with the first release of Turbo C version 1.0.  The C++Builder 64-bit Windows compiler is coming soon.
For the past 25+ [...]

Lunch and Learn with David I, December 4 & 6 - What’s New in FireMonkey 2

Join me for my second lunch and learn one hour webinar, during your lunch time in the US and Canada. You will learn how to use the new features of FireMonkey 2 available in RAD Studio XE3, Delphi XE3 and C++Builder XE3.  Using FireMonkey 2, I’ll show you how to build Windows and Mac applications [...]

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