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{ Category Archives } 64-bit

FireMonkey XE3 DrawArc and FillArc on the form and a TImage Bitmap

I received an email from Marian Ionescu this morning asking me how to draw an Arc on a FireMonkey Timage Bitmap.  In FireMonkey XE2 there was a method, BitmapChanged, for a TBitmap that was refactored out in FireMonkey XE3.   To take a look, I build Delphi and C++Builder FireMonkey XE3 HD applications.  I placed [...]

Feb 14, 2013 - Delphi’s 18th birthday celebration - ongoing innovations and new multi-device support

Back on February 14, 1995 we launched the first version of Delphi at the Software Development Conference West in San Francisco California.  Building way beyond the previous 12 years of Turbo Pascal innovations, Delphi arrived on the scene combining a 16-bit Windows native code compiler, visual component architecture (properties, methods and events), visual two way [...]

C++BuilderXE3 64-bit compiler - a compendium of my blog and video posts

For those of you who have been following my blog the past three months, you know I have been posting information and videos about our new C++Builder XE3 64-bit Windows compiler.  This blog post contains the 64-bit related videos and articles in one place so that you can easily find the links.  You can find [...]

Combining multiple image effect filters in your C++ FireMonkey applications

In previous blogs and videos, I showed you how to use the FireMonkey image effect components and image effect filters in your C++Builder XE3 Windows and Mac applications. "January 14 - Using Pixel Shader Image Effects in your C++Builder XE3 Windows and Mac apps" showed you how to use an image effect component in [...]

31 C++Builder XE3 videos in January - Jan 31 - Building a C++ multi-tier master/detail Customer and Sales database app

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this thirty-first video you’ll learn how to build a multi-tier, master/detail customer and sales C++ database application using C++Builder [...]

31 C++Builder XE3 videos in January - Jan 30 - Building your first multi-tier DataSnap app using C++Builder XE3

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this thirtieth video you’ll learn how to build your first Multi-Tier C++ application using C++Builder XE3 and DataSnap.  In [...]

31 C++Builder XE3 videos in January - Jan 29 - Working with 3D models in your C++Builder Windows and Mac Apps

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-ninth video you’ll learn how to use industry standard 3D Model files (Collada DAE, Wavefront OBJ and ASCII [...]

31 C++Builder XE3 videos in January - Jan 28 - Building, installing and using a C++Builder 64-bit InterBase UDF

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-eight video you’ll learn how to build, install and use an InterBase 64-bit UDF (user defined function) built [...]

31 C++Builder XE3 videos in January - Jan 27 - Building C++ database apps using InterBase XE3 ToGo

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-seventh video you’ll learn how to build and deploy a C++Builder master/detail database application using the InterBase XE3 ToGo [...]

31 C++Builder XE3 videos in January - Jan 26 - Building your C++ application UI with a PrototypeBindSource and a DataSet

During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-sixth video you’ll learn how to start building your C++Builder database application using a LiveBindings TPrototypeBindSource and then [...]

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