During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this fourteenth video you will learn how to use the Pixel Shader based image effects and transition components with C++Builder XE3 and FireMonkey. Image effects can be used if you have a GPU and drivers for Windows and Mac. If you have images as part of your application, you can apply a wide range of image effects including those listed on the Embarcadero DocWiki at http://docwiki.embarcadero.com/RADStudio/XE3/en/FireMonkey_Image_Effects. The same client application can be compiled and run on Win32, Win64 and OS X. Stay tuned to my blog for additional C++ programming videos each day.
January 14, 2013 - Using Pixel Shader Image Effects in your C++Builder XE3 Windows and Mac apps
Watch on YouTube: http://www.youtube.com/watch?v=t4M4ukTVFU0
Duration: 8 minutes and 32 seconds
Watch/Download the C++Builder 64-bit Compiler Preview Video
Additional details about the 64-bit C++Builder compiler are available in the preview video. Watch the C++ 64-bit compiler preview video on YouTube at http://www.youtube.com/watch?v=PwwMpBUoR6Y. You can also download the MP4 video file at http://cc.embarcadero.com/item/29197. The preview video is 9 minutes long.
Try the C++Builder 64-bit compiler
The C++Builder XE3 and RAD Studio XE3 free trial downloads have been updated to include the new C++Builder 64-bit compiler. Trial downloads are available at https://downloads.embarcadero.com/free/c_builder